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You should have OpenGL-compliant videocard in order to correct work of this programs
Required libraries

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1026 x 790Easy particles. Noise function distribution is based on normal law.
particle.tar.gz 242.2 Kb | 197867 downloads | 0 feedback messages
1026 x 793OpenGL 1.4 and new extension GL_VERTEX_PROGRAM_ARB...
ARBVertexProgram.tar.gz 149.4 Kb | 197867 downloads | 2 feedback messages
1026 x 793Terrain engine with quad tree and many LODS. Extremely high speed.
QuadTree.tar.gz 231.4 Kb | 197867 downloads | 0 feedback messages
1026 x 793Soft projected shadows with blur. There is optional software rendering.
ShadowMap.tar.gz 817.2 Kb | 197867 downloads | 0 feedback messages
802 x 622 Advanced Skinned mesh :) plugin without bugs.
SkinnedMesh.tar.gz 760.4 Kb | 197867 downloads | 0 feedback messages
801 x 621 Soft projected shadows. Used combination oflReadPixels(), blur() and glTexSubImage2d().
Shadows.tar.gz 68.1 Kb | 197867 downloads | 0 feedback messages
800 x 600 Shadow Volumes on video card with stencil buffer. My own algorithm to find silhouette.
ShadowVolume.tar.gz 50.6 Kb | 197867 downloads | 0 feedback messages
1280 x 1024 Terrain engine with bsp tree and tiled texturing. Usage of glViewport and glScissor.
Terrain.tar.gz 1.5 Mb | 197867 downloads | 0 feedback messages
800 x 640Register Combiners for dot3 texturing and vertex programs in CG.
RegCombine.tar.gz 68.1 Kb | 197867 downloads | 0 feedback messages
800 x 640CG compiler for writting vertex shaders.
CGVertexProgram.tar.gz 40.4 Kb | 197867 downloads | 0 feedback messages

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