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You should have OpenGL-compliant videocard in order to correct work of this programs Required libraries |
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![]() | Easy particles. Noise function distribution is based on normal law. particle.tar.gz 242.2 Kb | 3537 downloads | 0 feedback messages |
![]() | OpenGL 1.4 and new extension GL_VERTEX_PROGRAM_ARB... ARBVertexProgram.tar.gz 149.4 Kb | 2673 downloads | 2 feedback messages |
![]() | Terrain engine with quad tree and many LODS. Extremely high speed. QuadTree.tar.gz 231.4 Kb | 3679 downloads | 0 feedback messages |
![]() | Soft projected shadows with blur. There is optional software rendering. ShadowMap.tar.gz 817.2 Kb | 3560 downloads | 0 feedback messages |
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Advanced Skinned mesh :) plugin without bugs.
SkinnedMesh.tar.gz 760.4 Kb | 3098 downloads | 0 feedback messages |
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Soft projected shadows.
Used combination oflReadPixels(), blur() and glTexSubImage2d().
Shadows.tar.gz 68.1 Kb | 3097 downloads | 0 feedback messages |
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Shadow Volumes on video card with stencil buffer.
My own algorithm to find silhouette.
ShadowVolume.tar.gz 50.6 Kb | 3278 downloads | 0 feedback messages |
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Terrain engine with bsp tree and tiled texturing.
Usage of glViewport and glScissor.
Terrain.tar.gz 1.5 Mb | 2970 downloads | 0 feedback messages |
![]() | Register Combiners for dot3 texturing and vertex programs in CG. RegCombine.tar.gz 68.1 Kb | 2575 downloads | 0 feedback messages |
![]() | CG compiler for writting vertex shaders. CGVertexProgram.tar.gz 40.4 Kb | 2622 downloads | 0 feedback messages |
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